Pier S. (Senior Software Engineer)
Pier is a strong talent, started in Flash in 2008, and has been doing Unity since v1.
A lot of custom engines work in C++. Strong sense of technical know-how. Not a person that loves to be placed in front of people, but a strong candidate for architecture/system design.
10 Years
7 Years
1 Year

Software Engineer (2 Years)
(iOS, Android)
• Worked on Poker live application for users to find stats on live porker games in casinos
• Unity/C#, Firebase API, JSON, SQLITE.IOS and Android
• Rest online data request, code optimization and memory, 2D UI graphics.
• Backend SQL Server and ASP.Net Core web Application for Admins
Software Engineer/Electronics (2 Years)
Worked on a desktop application in unity/C# and native plugins
• Made Apps on FitBit Apple Watch and Google WearOS
• Sensor development Electronic circuits for ECG GSR
• Eagle and AutoDesk Fusion 360 PCB design
• Utilized 8/16 bit Atmel and PIC micro-controllers
• Algorithms, programming C/C++
• Open CV plug-in for Unity for face detection
• NLP and ML Core text prepossessing
• Android SDK and NDK plugins for Unity
• Swift and Objective C for Apple watch and Unity plug-ins
Senior Software Engineer (3 Years)
(iOS, Android, Online)
• Worked on a massive multiplayer life sim game designed for young teens to have fun while learninglife skills & lessons
• Primary focus of development was with Unity/C#
• 3D UI objects 2D UI graphics
• Game framework design
• Game play code and mathematics